![]() Show off your creation to others by using a Camera in conjunction with Sequencer to render out a video of your level for you to share with the world. Try using the Foliage System tools to remove or tweak the placement, rotation and scale of the Foliage meshes that are placed by the Procedural Foliage tool so that you can get the exact look you are going for. Set up the level lighting to use a completely dynamic based lighting solution that will make use of dynamic shadows as well as Ray Traced Distance Field Soft Shadows. Give the surface of the Landscape more visual variety and detail by creating a Landscape Material that has multiple Textures that can be painted on the Landscape terrain.Īdjust the Directional Light to make the level lighting resemble lighting that happens in the early morning or late afternoon. Free blend -30 14.00 20.00 -30 blend -30 PBR 6.99 9.99 -30 max, obj, fbx, mtl, stl -30 PBR 7.67 10.95 -30 max, obj, fbx, c4d, mtl and more Free max, obj, fbx, mtl -40 13.20 22. Use the Procedural Foliage Tool Tool to make the Landscape look like it is densely covered in grass, flowers and bushes.ĭefine the look and feel of the Landscape terrain using the Landscape Sculpt tools to add features such as hills, mountains and lakes. Now that you have seen the power that the Grass tool offers, try using the tools listed below in conjunction with what you have just learned to make a level that looks like the following image: ![]() There are also many free 3D models available for use under a variety of. Adjusting the Brush Size and Tool Strength will help to better define how the grass is placed or removed while painting on the Landscape. Drag and drop the grass texture onto the Albedo in the Main Maps property. ![]()
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